All of this is a description of who I think I am, but I don't want to presume to *know* what I'm actually like! So every time I say "I am..." think of it like "I think that I am..." - yes, arguably that is implied anytime a person expresses anything, but I just want to call attention to it here.
I am a precise person (could you guess?) but only about some things, and I try to be chill about what's going on from moment-to-moment. I go with the flow of things in social interactions for the most part, I have enough outlets for precision in my personal world.
I am very interested in making the most of my time alive, but not in a gross "make people on LinkedIn feel bad by comparison" type of way. Sure I'd like to have lots of money and stuff, but I don't buy into social norms and I'm not impressed by the things "society" says to be impressed by. I think most of that stereotypical "success" is 99% luck. I'm not interested in outcompeting others or where I stand relative to others. I care about absolutes. Like, is my painting *a nice painting*. Being better than everyone else's painting doesn't matter if my painting isn't to my standards. And being worse than everyone else's painting doesn't matter if my painting *is* to my standards.
The most important things in the world to me are art, music, storytelling...that sort of stuff. I'm a very fictionally-oriented person. Obviously I really care about the real world. But to me the well-being of the real world often seems like it's valuable mostly because of the space it makes for beautiful art. Feelings, emotions, vibes, whatever. That is what life is all about to me.
If you would like to get in contact with me for any reason, you can email me at marziponder@pm.me
My PGP key, if you'd like to encrypt your message, is:
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Happiness and Vague Longing
The World As Will and Representation
Lunistice Soundtrack
Vampire Diaries
Water ._. AND BLOOOD!! Haha jk
A 3D platformer
Lemons, webcore, programming, electronics, video games, music theory, 3D art, math, logic, philosophy, sushi, mcdonalds, lemons, gamecube games, small indie/solo dev games, hyperreality, oases, basil, balsamic reduction, capybaras (before they were cool!), CG rendering technologies, imaginary places, being cozy in bed in the morning, being understood by others, cooking, eating, Luxardo cherries, driving alone at night, neon, liminal spaces, ruins, cheesy TV, art films, cute little creatures, physics simulations, long showers, slow hikes, meeting curious people, art deco, mossy castles, Arthurian legend vibes, C-Fmaj7 chord progressions,
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